Each one answers a complaint people already have about the big platforms. We wrote them down so you can hold us to them.
The incumbents need an app and an account before you can see anything, and some creation tools only run on Windows.You tap a link and you are in. Creation runs in the browser.
Age-bracket chat walls split friend groups and get spoofed anyway; on one platform chat use fell sharply after they went in.Adults play together in one lane. Teens get their own, with a guardian on the account.
Creators report automated removals and appeals denied in seconds with no human involved.Every takedown names the rule. A human answers within 72 hours. You always get your files back.
Everywhere else, real editing means a desktop toolchain.Say what to change. The edit touches only what you asked, with a diff you can undo. It never replaces your world.
Payout rates elsewhere are opaque, lag by weeks, or carry large minimums.70% of net after card fees, every sale on your ledger, $50 minimum payout.
New worlds look dead and stay dead when the front page only rewards what is already big.Ranking uses return rate and friend play, never spend. New worlds get a test cohort and a "New" badge instead of a tiny player count.
User-made worlds routinely melt mid-range phones.A performance budget is checked at publish, and the Studio can fix a world to fit it.
Stolen items have been reinstated after false counter-claims; copiers repost after repeated takedowns.Our editor keeps signed version history. Disputes are settled by who made it first.
One platform paid a record settlement partly for locking accounts of people who disputed a charge.A dispute pauses money actions. It never locks you out of your account or your worlds.
Tradable items became third-party casinos on more than one platform.Coin never cashes out and items never trade. There is nothing for a casino site to attach to.